🛡️Relics constructor

To create and adjust new relic you can enter as a player in the game /relics constructor command.

But this method does not allow you to edit the lore of the item well. And there are restrictions on the maximum input values. To do this, you can use the setting via config. (File: relics.yml)

SETUP METHOD VIA CONFIG.

To configurate your new relic you need to enter any not too long name to this relic.

Below is an example of table format.

For example -> Maelstorm

This fields below are required!

Material field. Enter any Minecraft material in UPPER_CASE. Only vanilla minecraft materials.

Maelstorm:
  Material: 'DIAMOND_AXE'

Title field and a Lore title. Works with:

Minecraft format => &6Example

HEX format => #FFE933Example

Gradient HEX => #(FFE933)Example#(ff0ee7)

Maelstorm:
  Material: 'DIAMOND_AXE'
  Title: '#03befc۞&l MAELSTORM'
  Lore:
    - '&8⇨ 𝗔 𝗽𝗿𝗲𝗰𝗶𝗼𝘂𝘀 𝗿𝗲𝗹𝗶𝗰, 𝘀𝘂𝗯𝗷𝗲𝗰𝘁 𝗼𝗻𝗹𝘆 𝘁𝗼 𝘁𝗵𝗲 𝘄𝗼𝗿𝘁𝗵𝘆.'
    - '&8⇨ 𝗛𝗮𝘀 𝗮 𝗰𝗵𝗮𝗻𝗰𝗲 𝘁𝗼 𝘀𝘁𝗿𝗶𝗸𝗲 𝘄𝗶𝘁𝗵 𝗹𝗶𝗴𝗵𝘁𝗻𝗶𝗻𝗴 𝘄𝗵𝗲𝗻 𝗵𝗶𝘁.'
    - '&8⇨ 𝗙𝗲𝗲𝗹 𝗹𝗶𝗸𝗲 𝗮 𝗿𝗲𝗮𝗹 𝘁𝗵𝘂𝗻𝗱𝗲𝗿𝗲𝗿.'
    - ''
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟭% &7- #cdb000𝟲𝟬% &7𝗟𝗶𝗴𝗵𝘁𝗻𝗶𝗻𝗴 𝗼𝗻 𝗵𝗶𝘁'
    - '#FFE933➯ #ffc90e𝟭𝟬𝟬% &7𝗟𝗶𝗴𝗵𝘁𝗻𝗶𝗻𝗴 𝗽𝗿𝗼𝘁𝗲𝗰𝘁𝗶𝗼𝗻'
    - '#FFE933➯ #f86600𝟯𝟬% &7- #ffc90e𝟭𝟬𝟬% &7𝗞𝗻𝗼𝗰𝗸𝗯𝗮𝗰𝗸 𝗿𝗲𝘀𝗶𝘀𝘁𝗮𝗻𝗰𝗲'
    - '#FFE933➯ #10fb0a𝟬 &7- #10fb0a𝟯 &7𝗞𝗻𝗼𝗰𝗸𝗯𝗮𝗰𝗸'
    - '#FFE933➯ #10fb0a𝟬 &7- #10fb0a𝟮 &7𝗠𝗼𝘃𝗲𝗺𝗲𝗻𝘁 𝘀𝗽𝗲𝗲𝗱'
    - '#FFE933➯ #10fb0a𝟬 &7- #10fb0a𝟮 &7𝗝𝘂𝗺𝗽'
    - '#FFE933➯ #ff0e0e𝟮 &7- #ff0e0e𝟳 ❤ &7𝗔𝘁𝘁𝗮𝗰𝗸 𝗱𝗮𝗺𝗮𝗴𝗲'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%' 

Quality range: [0.0, 100.0] The first value is responsible for the minimum possible quality for the relic. The second is for the maximum. Enter it with a dot.

Maelstorm:
  Quality range: [0.0, 100.0]

This fields below are optional!

Custom model data field if you want to apply a model to the item. You can set to each quality different custom model data. This means that one item of different quality will have different textures!

Maelstorm:
  Custom model data:
    0: 8101
    10: 8102

Permissions: Allows a player to create a relic and use it only by players who have these permissions. You can enter any text value here.

Maelstorm:
  Permissions:
    0: relic.maelstorm.10
    50: relic.maelstorm.50

Damage. You can add more line, even 101 lines. If the relic has a quality of 25%, then the damage on impact will be 3.

Maelstorm:
  Damage:
    0: 1.0
    30: 2.0
    90: 3.0

Glow. The player will be highlighted if they take the relic.

Maelstorm:
  Glow:
    0: false
    90: true

Disappear after death. Will the relic disappear after the player dies or not.

Maelstorm:
  Disappear after death:
    0: true
    90: false

Drop after death. Will the relic drop after the player dies or not.

Maelstorm:
  Drop after death:
    0: true
    90: false

Enchantments. You need to enter any enchantment identifier in LOWER_CASE. You can find it here https://minecraft.fandom.com/wiki/Knockback (ID -> Java Edition) and on this website for another enchantments.

Maelstorm:
  Enchantments:
    knockback:
      50: 1
      70: 2
      90: 3

Potion effects. You need to enter any potion name in UPPER_CASE.

LEVITATION 
SPEED 
SLOW 
FAST_DIGGING 
SLOW_DIGGING 
INCREASE_DAMAGE 
HEAL 
HARM 
JUMP 
CONFUSION 
REGENERATION 
DAMAGE_RESISTANCE
FIRE_RESISTANCE 
WATER_BREATHING 
INVISIBILITY 
BLINDNESS
NIGHT_VISION 
HUNGER 
WEAKNESS 
POISON 
WITHER
HEALTH_BOOST 
ABSORPTION 
SATURATION 
GLOWING 
LEVITATION 
LUCK 
UNLUCK 
SLOW_FALLING 
CONDUIT_POWER 
DOLPHINS_GRACE 
BAD_OMEN 
HERO_OF_THE_VILLAGE 
DARKNESS
Maelstorm:
  Potion effects:
    SPEED:
      30: 1
      80: 2
    JUMP:
      50: 1
      90: 2

Passive effects. This is the functionality of the item. What will he do if he hits, breaks a block, and so on. Each parameter has its own settings, which are indicated in parentheses. Look at the examples and understand the principle.

Maelstorm:
  Passive effects:
    INTERACT_LIGHTNING_STRIKE:
      0: [5.0, 6.0, 0.5, 1, 100, 'LIGHTNING_SOUND']
      10: [6.0, 6.0, 0.6, 1, 90, 'LIGHTNING_SOUND']
      20: [7.0, 6.0, 0.7, 1, 80, 'LIGHTNING_SOUND']
      30: [8.0, 6.0, 0.8, 1, 85, 'LIGHTNING_SOUND']
      40: [9.0, 6.0, 0.9, 1, 80, 'LIGHTNING_SOUND']
      50: [10.0, 6.0, 1.0, 1, 70, 'LIGHTNING_SOUND']
      60: [11.0, 6.0, 1.2, 1, 65, 'LIGHTNING_SOUND']
      70: [12.0, 6.0, 1.3, 2, 60, 'LIGHTNING_SOUND']
      80: [13.0, 6.0, 1.5, 2, 50, 'LIGHTNING_SOUND']
      90: [14.0, 6.0, 1.8, 3, 40, 'LIGHTNING_SOUND']
      100: [15.0, 6.0, 2.0, 3, 30, 'LIGHTNING_SOUND']

CUSTOM_SOUND you can configurate in sounds.yml.

CUSTOM_ZOMBIE you can configurate in creatures.yml.

ANIMATION you can configurate in effects.yml

Effects that work when you hold or wear an item:

KNOCKBACK_RESISTANCE ⬅ 1.0 ⬅ Value

MAX_HEALTH ⬅ 20.0 ⬅ Value

MOVEMENT_SPEED ⬅ 0.15 ⬅ Value

ARMOR ⬅ 10.0 ⬅ Value

ARMOR_TOUGHNESS ⬅ 1.0 ⬅ Value

ATTACK_SPEED ⬅ 1.0 ⬅ Value

Effects that work when you hit an enemy:

HIT_LIGHTNING_STRIKE ⬅ [10.0, 6.0, 3.0, 1, CUSTOM_SOUND] ⬅ [chance to spawn rod; damage; damage range; amount of the rods; sound name]

HIT_AOE_DAMAGE ⬅ [10.0, 6.0, 3.0, 20.0, CUSTOM_SOUND] ⬅ [chance to damage; damage; range; decrease damage by each block (in percents); sound name]

HIT_KNOCKBACK ⬅ [10.0, 3.0, CUSTOM_SOUND] ⬅ [chance to knockback; power of knockback; sound name]

HIT_EFFECTS ⬅ [10.0, CUSTOM_EFFECTS, true, CUSTOM_SOUND] ⬅ [chance to give effects; effects from "effects.yml"; to the target or damager; sound name]

HIT_TRANSFORM_TO_GOLD ⬅ [10.0, 'GOLD_INGOT', 0.5, CUSTOM_SOUND] ⬅ [chance to transform; material; multiplier by HP; sound name]

HIT_INSTANT_KILL ⬅ [10.0, CUSTOM_SOUND] ⬅ [chance to kill; sound name]

HIT_VAMPIRISM ⬅ [10.0, 20.0, CUSTOM_SOUND] ⬅ [chance to vampirism; percent from damage; sound name]

HIT_SUMMON_MOB ⬅ [10.0, [CUSTOM_ZOMBIE], 1, 500, true, true, true, CUSTOM_SOUND] ⬅ [chance to spawn mob; custom mob; amount; life cycle; avoid owner; hit target; avoid brothers; sound name]

HIT_TAKEOFF ⬅ [10.0, 120, CUSTOM_SOUND] ⬅ [chance to take off; durability; sound name]

HIT_DISARMAMENT ⬅ [10.0, false, CUSTOM_SOUND] ⬅ [chance to disarm; drop item from inventory; sound name]

HIT_DIVESTITURE ⬅ [10.0, false, CUSTOM_SOUND] ⬅ [chance to disarmor; drop items from inventory; sound name]

HIT_PETRIFICATION ⬅ [10.0, 120, CUSTOM_SOUND] ⬅ [chance to stun; durability; sound name]

HIT_PULL ⬅ [10.0, 3.0, CUSTOM_SOUND] ⬅ [chance to pull; power; sound name]

HIT_INSTANT_DAMAGER_DEATH ⬅ [10.0, CUSTOM_SOUND] ⬅ [chance to kill damager; sound name]

HIT_SPAWN_PROJECTILE_AREA ⬅ [10.0, [ARROW], 10, 3.0, 2.0, 50, CUSTOM_SOUND] ⬅ [chance to spawn mob; projectiles; amount; radius; height; life cycle; sound name]

Effects that work when you break blocks:

BREAK_TREE ⬅ [false, [ANIMATION], CUSTOM_SOUND] ⬅ [break leaves; animation; sound name]

BREAK_BLOCKS ⬅ [[3,3,1], false, [STONE], [ANIMATION], CUSTOM_SOUND] ⬅ [size; melt; luck; enabled blocks; animation; sound name]

BREAK_SAME_BLOCKS ⬅ [[3,3,1], false, [ANIMATION], CUSTOM_SOUND] ⬅ [size; melt; animation; sound name]

Effects that work when you fishing:

FISHING_ITEMS ⬅ [[ITEMS/chance], CUSTOM_SOUND] ⬅ [drop items; sound name]

FISHING_CREATURES ⬅ [[CREATURES/chance], CUSTOM_SOUND] ⬅ [spawn creatures; sound name]

Effects that work when you interact:

ELYTRA ⬅ [0.8, CUSTOM_SOUND] ⬅ [speed; sound name]

INTERACT_SPAWN_PROJECTILE ⬅ [0.8, [ARROW], 2, 4, 30, CUSTOM_SOUND] ⬅ [speed; projectiles, amount, damage, delay, sound name]

INTERACT_SPAWN_MOB ⬅ [0.8, [CUSTOM_ZOMBIE], 1, 100, 200, true, true, CUSTOM_SOUND] ⬅ [spawn velocity, custom creature; amount; life cycle; delay; avoid owner; avoid brothers, sound name]

INTERACT_LIGHTNING_STRIKE ⬅ [5.0, 6.0, 3.0, 1, 140, CUSTOM_SOUND] ⬅ [distance; damage; damage range; amount of the rods; delay; sound name]

INTERACT_SUMMON_MOB ⬅ [10.0, [CUSTOM_ZOMBIE], 1, 100, 100, true, true, true, CUSTOM_SOUND] ⬅ [distance; custom creatures; amount; life cycle; delay; avoid owner; hit target; avoid brothers, sound name]

INTERACT_TAKEOFF ⬅ [10.0, 120, 40, CUSTOM_SOUND] ⬅ [distance; durability; delay; sound name]

INTERACT_PULL ⬅ [10.0, 3.0, 40, CUSTOM_SOUND] ⬅ [distance; power; delay; sound name]

Effects that work when your projectile hits somebody:

PROJECTILE_HIT_LIGHTNING_STRIKE ⬅ [10.0, 6.0, 3.0, 1, CUSTOM_SOUND] ⬅ [chance to spawn rod; damage; damage range; amount of the rods; sound name]

PROJECTILE_HIT_AOE_DAMAGE ⬅ [10.0, 6.0, 3.0, 20.0, CUSTOM_SOUND] ⬅ [chance to damage; damage; range; decrease damage by each block (in percents); sound name]

PROJECTILE_HIT_KNOCKBACK ⬅ [10.0, 3.0, CUSTOM_SOUND] ⬅ [chance to knockback; power of knockback; sound name]

PROJECTILE_HIT_EFFECTS ⬅ [10.0, CUSTOM_EFFECTS, true, CUSTOM_SOUND] ⬅ [chance to give effects; effects; to target or damager; sound name]

PROJECTILE_HIT_TRANSFORM_TO_GOLD ⬅ [10.0, 'GOLD_INGOT', 0.5, CUSTOM_SOUND] ⬅ [chance to transform; material; multiplier by HP; sound name]

PROJECTILE_HIT_INSTANT_KILL ⬅ [10.0, CUSTOM_SOUND] ⬅ [chance to kill; sound name]

PROJECTILE_HIT_VAMPIRISM ⬅ [10.0, 20.0, CUSTOM_SOUND] ⬅ [chance to vampirism; percent from damage; sound name]

PROJECTILE_HIT_SUMMON_MOB ⬅ [10.0, [CUSTOM_ZOMBIE], 1, 500, true, true, true, CUSTOM_SOUND] ⬅ [chance to spawn mob; custom mob; amount; life cycle; avoid owner; hit target; avoid brothers, sound name]

PROJECTILE_HIT_TAKEOFF ⬅ [10.0, 120, CUSTOM_SOUND] ⬅ [chance to take off; durability; sound name]

PROJECTILE_HIT_DISARMAMENT ⬅ [10.0, false, CUSTOM_SOUND] ⬅ [chance to disarm; drop item from inventory; sound name]

PROJECTILE_HIT_DIVESTITURE ⬅ [10.0, false, CUSTOM_SOUND] ⬅ [chance to disarmor; drop items from inventory; sound name]

PROJECTILE_HIT_PETRIFICATION ⬅ [10.0, 120, CUSTOM_SOUND] ⬅ [chance to stun; durability; sound name]

PROJECTILE_HIT_PULL ⬅ [10.0, 3.0, CUSTOM_SOUND] ⬅ [chance to pull; power; sound name]

PROJECTILE_HIT_INSTANT_DAMAGER_DEATH ⬅ [10.0, CUSTOM_SOUND] ⬅ [chance to kill damager; sound name]

PROJECTILE_HIT_SPAWN_PROJECTILE_AREA ⬅ [10.0, [ARROW], 10, 3.0, 2.0, 40, CUSTOM_SOUND] ⬅ [chance to spawn mob; custom mob; amount; radius; height; life cycle; sound name]

Effects that work when you keep a item:

PASSIVE_BURN_AROUND ⬅ [5.0, 2.0, CUSTOM_SOUND] ⬅ [radius; damage in second; sound name]

PASSIVE_EFFECT_AROUND ⬅ [5.0, CUSTOM_EFFECT, CUSTOM_SOUND] ⬅ [radius; potions; sound name]

Another effects:

REPLACE_BLOCKS ⬅ [10, 600, false, true, [BEDROCK, OBSIDIAN], [ANIMATIONS], CUSTOM_SOUND] ⬅ [how much blocks will replace; delay; infinite blocks in offhand; place replaced blocks to the inventory; disabled materials; animations; sound name]

SPIDERMAN ⬅ [3.0, 100, CUSTOM_SOUND] ⬅ [jump power; delay; sound name]

EARTHQUAKE ⬅ [100.0, 5.0, 8.0, 20.0; 100, true, CUSTOM_SOUND] ⬅ [chance to shake the earth; radius; damage; percentage of power reduction per block; delay; toss blocks; sound name]

Passive animations. You can set more than 1 animation for each quality. You can create animation in the effects.yml file. And then put id of this animation in the list.

Maelstorm:
  Passive animations:
    0: ['THOR_HAMMER_PASSIVE_ANIMATION_1', 'THOR_HAMMER_PASSIVE_ANIMATION_2']

Attack animations. An animation that comes out of the player when hit. The method is the same as for Passive animations.

Maelstorm:
  Attack animations:
    0: ['THOR_HAMMER_ATTACK_ANIMATION_1']

Hit animations. Animation that occurs at the site of a hit, impact, or breakdown. The method is the same as for Passive animations.

Maelstorm:
  Attack animations:
    0: ['THOR_HAMMER_HIT_ANIMATION_1', 'THOR_HAMMER_HIT_ANIMATION_2']

Drop animations. You can set more than 1 animation for each quality. You can create animation in the effects.yml file. And then put id of this animation in the list. Works when player dies and drops a relic. Or when it drops from a mob or block.

Maelstorm:
  Attack animations:
    0: ['THOR_HAMMER_DROP_ANIMATION_1']

Disappear animations. You can set more than 1 animation for each quality. You can create animation in the effects.yml file. And then put id of this animation in the list. Works when player dies and a relic disappears.

Maelstorm:
  Disappear animations:
    0: ['THOR_HAMMER_DISAPPEAR_ANIMATION_1']

Crafting animations. You can set more than 1 animation for each quality. You can create animation in the effects.yml file. And then put id of this animation in the list.

Maelstorm:
  Crafting animations:
    0: ['THOR_HAMMER_CRAFTING_ANIMATION_1']

Drop from creatures. Which creatures will drop the relic.

Maelstorm:
  Drop from creatures:
    ZOMBIE: 0.5

Drop from blocks. Which blocks will the relic drop from? You can set a mode in the config in which the original drop from the block will disappear.

Maelstorm:
  Drop from blocks:
    IRON_ORE: 0.1

Crafting grid. 9 slots. From 0 to 8. You can enter the material or specify an item from your hand with a command.

Maelstorm:
  Crafting grid:
    0: ''
    1: 'IRON_INGOT'
    2: ''
    3: 'IRON_INGOT'
    4: 'IRON_INGOT'
    5: 'IRON_INGOT'
    6: ''
    7: 'IRON_INGOT'
    8: ''
Maelstorm:
  Material: 'DIAMOND_AXE'
  Title: '#03befc۞&l MAELSTORM'
  Lore:
    - '&8⇨ 𝗔 𝗽𝗿𝗲𝗰𝗶𝗼𝘂𝘀 𝗿𝗲𝗹𝗶𝗰, 𝘀𝘂𝗯𝗷𝗲𝗰𝘁 𝗼𝗻𝗹𝘆 𝘁𝗼 𝘁𝗵𝗲 𝘄𝗼𝗿𝘁𝗵𝘆.'
    - '&8⇨ 𝗛𝗮𝘀 𝗮 𝗰𝗵𝗮𝗻𝗰𝗲 𝘁𝗼 𝘀𝘁𝗿𝗶𝗸𝗲 𝘄𝗶𝘁𝗵 𝗹𝗶𝗴𝗵𝘁𝗻𝗶𝗻𝗴 𝘄𝗵𝗲𝗻 𝗵𝗶𝘁.'
    - '&8⇨ 𝗙𝗲𝗲𝗹 𝗹𝗶𝗸𝗲 𝗮 𝗿𝗲𝗮𝗹 𝘁𝗵𝘂𝗻𝗱𝗲𝗿𝗲𝗿.'
    - ''
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟭% &7- #cdb000𝟲𝟬% &7𝗟𝗶𝗴𝗵𝘁𝗻𝗶𝗻𝗴 𝗼𝗻 𝗵𝗶𝘁'
    - '#FFE933➯ #ffc90e𝟭𝟬𝟬% &7𝗟𝗶𝗴𝗵𝘁𝗻𝗶𝗻𝗴 𝗽𝗿𝗼𝘁𝗲𝗰𝘁𝗶𝗼𝗻'
    - '#FFE933➯ #f86600𝟯𝟬% &7- #ffc90e𝟭𝟬𝟬% &7𝗞𝗻𝗼𝗰𝗸𝗯𝗮𝗰𝗸 𝗿𝗲𝘀𝗶𝘀𝘁𝗮𝗻𝗰𝗲'
    - '#FFE933➯ #10fb0a𝟬 &7- #10fb0a𝟯 &7𝗞𝗻𝗼𝗰𝗸𝗯𝗮𝗰𝗸'
    - '#FFE933➯ #10fb0a𝟬 &7- #10fb0a𝟮 &7𝗠𝗼𝘃𝗲𝗺𝗲𝗻𝘁 𝘀𝗽𝗲𝗲𝗱'
    - '#FFE933➯ #10fb0a𝟬 &7- #10fb0a𝟮 &7𝗝𝘂𝗺𝗽'
    - '#FFE933➯ #ff0e0e𝟮 &7- #ff0e0e𝟳 ❤ &7𝗔𝘁𝘁𝗮𝗰𝗸 𝗱𝗮𝗺𝗮𝗴𝗲'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data:
    0: 812101
  Quality range: [0.0, 100.0]
  Damage:
    0: 2.0
    20: 3.0
    40: 4.0
    60: 5.0
    80: 6.0
    100: 7.0
  Enchantments:
    knockback:
      50: 1
      70: 2
      90: 3
  Potion effects:
    SPEED:
      30: 1
      80: 2
    JUMP:
      50: 1
      90: 2
  Passive animations:
    0: ['THOR_HAMMER_PASSIVE_ANIMATION_1', 'THOR_HAMMER_PASSIVE_ANIMATION_2']
  Passive effects:
    KNOCKBACK_RESISTANCE:
      40: 0.4
      50: 0.5
      60: 0.6
      70: 0.7
      80: 0.8
      90: 0.9
      100: 1.0
    HIT_LIGHTNING_STRIKE:
      0: [1.0, 2.0, 1.0, 1, 'LIGHTNING_SOUND']
      10: [3.0, 2.5, 1.0, 1, 'LIGHTNING_SOUND']
      20: [5.0, 3.0, 1.0, 1, 'LIGHTNING_SOUND']
      30: [10.0, 3.5, 1.5, 1, 'LIGHTNING_SOUND']
      40: [15.0, 4.0, 1.5, 1, 'LIGHTNING_SOUND']
      50: [20.0, 5.0, 1.5, 1, 'LIGHTNING_SOUND']
      60: [25.0, 5.5, 1.5, 2, 'LIGHTNING_SOUND']
      70: [30.0, 6.0, 2.0, 2, 'LIGHTNING_SOUND']
      80: [40.0, 6.0, 2.0, 2, 'LIGHTNING_SOUND']
      90: [50.0, 6.5, 2.5, 2, 'LIGHTNING_SOUND']
      100: [60.0, 7.0, 2.5, 3, 'LIGHTNING_SOUND']
  Attack animations: {}
  Hit animations:
    0: ['THOR_HAMMER_HIT_ANIMATION']
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


IcarusWings:
  Material: 'ELYTRA'
  Title: '#4cbaf2☄&l ICARUS WINGS'
  Lore:
    - '&8⇨ 𝗧𝗵𝗲 𝗿𝗲𝗹𝗶𝗰 𝗮𝗹𝗹𝗼𝘄𝘀 𝘆𝗼𝘂 𝘁𝗼 𝗳𝗹𝘆 𝗮𝘀 𝗺𝘂𝗰𝗵 𝗮𝘀 𝘆𝗼𝘂 𝗹𝗶𝗸𝗲!'
    - '&8⇨ 𝗧𝗼 𝗳𝗹𝘆 𝘂𝗽, 𝗹𝗼𝗼𝗸 𝗮𝘁 𝘁𝗵𝗲 𝘀𝗸𝘆 𝘄𝗶𝘁𝗵 #6eff88&l𝗦𝗛𝗜𝗙𝗧&r &8𝗮𝗻𝗱 𝗵𝗶𝘁.'
    - '&8⇨ 𝗧𝗼 𝗰𝗼𝗻𝘁𝗶𝗻𝘂𝗲 𝗳𝗹𝘆𝗶𝗻𝗴, 𝗵𝗶𝘁 𝘁𝗵𝗲 𝗮𝗶𝗿 𝗮𝗴𝗮𝗶𝗻!'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟬.𝟱 &7- #cdb000𝟭.𝟯 &7𝗙𝗹𝘆𝗶𝗻𝗴 𝘀𝗽𝗲𝗲𝗱'
    - '#FFE933➯ #10fb0a𝟭 &7- #10fb0a𝟮 &7𝗦𝗹𝗼𝘄 𝗳𝗮𝗹𝗹𝗶𝗻𝗴'
    - '#FFE933➯ #ff0e0e𝟬 &7- #70ea00𝟰 &7𝗨𝗻𝗯𝗿𝗲𝗮𝗸𝗶𝗻𝗴'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812102
  Quality range: [0.0, 100.0]
  Damage: {}
  Enchantments:
    unbreaking:
      50: 1
      70: 2
      90: 3
      100: 4
  Potion effects:
    SLOW_FALLING:
      60: 1
      90: 2
  Passive animations:
    0: ['ICARUS_WINGS_PASSIVE_ANIMATION_1', 'ICARUS_WINGS_PASSIVE_ANIMATION_2']
  Passive effects:
    ELYTRA:
      0: [0.5,'ELYTRA_FLYING']
      10: [0.55,'ELYTRA_FLYING']
      20: [0.6,'ELYTRA_FLYING']
      30: [0.65,'ELYTRA_FLYING']
      40: [0.7,'ELYTRA_FLYING']
      50: [0.75,'ELYTRA_FLYING']
      60: [0.8,'ELYTRA_FLYING']
      70: [0.9,'ELYTRA_FLYING']
      80: [1.0,'ELYTRA_FLYING']
      90: [1.1,'ELYTRA_FLYING']
      100: [1.3,'ELYTRA_FLYING']
  Attack animations: {}
  Hit animations: {}
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


ZeusBolt:
  Material: 'BLAZE_ROD'
  Title: '#94F8FF🗲&l ZEUS BOLT'
  Lore:
    - '&8⇨ 𝗟𝗶𝗴𝗵𝘁𝗻𝗶𝗻𝗴 𝘀𝘁𝗿𝗶𝗸𝗲𝘀 𝘄𝗵𝗲𝗿𝗲𝘃𝗲𝗿 𝘆𝗼𝘂 𝗹𝗼𝗼𝗸.'
    - '&8⇨ 𝗝𝘂𝘀𝘁 𝗿𝗶𝗴𝗵𝘁-𝗰𝗹𝗶𝗰𝗸 𝘄𝗵𝗲𝗿𝗲𝘃𝗲𝗿 𝘆𝗼𝘂 𝘄𝗮𝗻𝘁!'
    - '&8⇨ 𝗛𝗮𝘀 𝗮 𝘀𝗹𝗶𝗴𝗵𝘁 𝗱𝗲𝗹𝗮𝘆 𝘄𝗵𝗲𝗻 𝘂𝘀𝗶𝗻𝗴!'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ee8100𝟱.𝟬 &7- #b6c500𝟭𝟱.𝟬 &7𝗔𝗽𝗽𝗹𝗶𝗰𝗮𝘁𝗶𝗼𝗻 𝗿𝗮𝗻𝗴𝗲'
    - '#FFE933➯ #ff0e0e𝟬.𝟱 &7- #cdb000𝟮.𝟬 &7𝗗𝗮𝗺𝗮𝗴𝗲 𝗿𝗮𝗱𝗶𝘂𝘀'
    - '#FFE933➯ #ff0e0e𝟭 &7- #f86600𝟯 &7𝗡𝘂𝗺𝗯𝗲𝗿 𝗼𝗳 𝗹𝗶𝗴𝗵𝘁𝗻𝗶𝗻𝗴'
    - '#FFE933➯ #ff0e0e𝟱 &7- #cdb000𝟭.𝟱 &7𝗥𝗲𝗰𝗵𝗮𝗿𝗴𝗲 𝘁𝗶𝗺𝗲'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812103
  Quality range: [0.0, 100.0]
  Damage: {}
  Enchantments: {}
  Potion effects: {}
  Passive animations:
    0: ['ZEUT_BOLT_PASSIVE_ANIMATION_1', 'ZEUT_BOLT_PASSIVE_ANIMATION_2']
  Passive effects:
    INTERACT_LIGHTNING_STRIKE:
      0: [5.0, 6.0, 0.5, 1, 100, 'LIGHTNING_SOUND']
      10: [6.0, 6.0, 0.6, 1, 90, 'LIGHTNING_SOUND']
      20: [7.0, 6.0, 0.7, 1, 80, 'LIGHTNING_SOUND']
      30: [8.0, 6.0, 0.8, 1, 85, 'LIGHTNING_SOUND']
      40: [9.0, 6.0, 0.9, 1, 80, 'LIGHTNING_SOUND']
      50: [10.0, 6.0, 1.0, 1, 70, 'LIGHTNING_SOUND']
      60: [11.0, 6.0, 1.2, 1, 65, 'LIGHTNING_SOUND']
      70: [12.0, 6.0, 1.3, 2, 60, 'LIGHTNING_SOUND']
      80: [13.0, 6.0, 1.5, 2, 50, 'LIGHTNING_SOUND']
      90: [14.0, 6.0, 1.8, 3, 40, 'LIGHTNING_SOUND']
      100: [15.0, 6.0, 2.0, 3, 30, 'LIGHTNING_SOUND']
  Attack animations: {}
  Hit animations:
    0: ['ZEUT_BOLT_HIT_ANIMATION']
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


Radiance:
  Material: 'GOLDEN_SWORD'
  Title: '#FFEF4D❂&l RADIANCE'
  Lore:
    - '&8⇨ 𝗦𝗲𝘁𝘀 𝗲𝘃𝗲𝗿𝘆𝗼𝗻𝗲 𝗮𝗿𝗼𝘂𝗻𝗱 𝗵𝗶𝗺 𝗼𝗻 𝗳𝗶𝗿𝗲.'
    - '&8⇨ 𝗢𝗻𝗰𝗲 𝗼𝘂𝘁 𝗼𝗳 𝘁𝗵𝗲 𝗰𝗶𝗿𝗰𝗹𝗲, 𝘁𝗵𝗲 𝗰𝗿𝗲𝗮𝘁𝘂𝗿𝗲 𝘄𝗶𝗹𝗹 𝗴𝗼 𝗼𝘂𝘁 𝘃𝗲𝗿𝘆 𝗾𝘂𝗶𝗰𝗸𝗹𝘆.'
    - '&8⇨ 𝗕𝗲 𝗰𝗮𝗿𝗲𝗳𝘂𝗹 𝘄𝗶𝘁𝗵 𝘆𝗼𝘂𝗿 𝗳𝗿𝗶𝗲𝗻𝗱𝘀!'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟭.𝟬 &7- #ee8100𝟯.𝟬 &7𝗜𝗴𝗻𝗶𝘁𝗶𝗼𝗻 𝗿𝗮𝗱𝗶𝘂𝘀'
    - '#FFE933➯ #ff0e0e𝟭 &7- #ee8100𝟯 &7𝗔𝗱𝗱𝗶𝘁𝗶𝗼𝗻𝗮𝗹 𝗱𝗮𝗺𝗮𝗴𝗲 𝗽𝗲𝗿 𝘀𝗲𝗰𝗼𝗻𝗱'
    - '#FFE933➯ #ff0e0e𝟬 &7- #70ea00𝟱 &7𝗨𝗻𝗯𝗿𝗲𝗮𝗸𝗶𝗻𝗴'
    - '#FFE933➯ #ff0e0e𝟭 &7- #ff0e0e𝟰 ❤ &7𝗔𝘁𝘁𝗮𝗰𝗸 𝗱𝗮𝗺𝗮𝗴𝗲'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812104
  Quality range: [0.0, 100.0]
  Damage:
    0: 1.0
    40: 2.0
    80: 3.0
    100: 4.0
  Enchantments:
    fire_aspect:
      0: 1
      50: 2
    unbreaking:
      30: 1
      50: 2
      70: 3
      90: 4
      100: 5
  Potion effects: {}
  Passive animations:
    0: ['RADIANCE_PASSIVE_ANIMATION_0']
    10: ['RADIANCE_PASSIVE_ANIMATION_1']
    20: ['RADIANCE_PASSIVE_ANIMATION_2']
    30: ['RADIANCE_PASSIVE_ANIMATION_3']
    40: ['RADIANCE_PASSIVE_ANIMATION_4']
    50: ['RADIANCE_PASSIVE_ANIMATION_5']
    60: ['RADIANCE_PASSIVE_ANIMATION_6']
    70: ['RADIANCE_PASSIVE_ANIMATION_7']
    80: ['RADIANCE_PASSIVE_ANIMATION_8']
    90: ['RADIANCE_PASSIVE_ANIMATION_9']
    100: ['RADIANCE_PASSIVE_ANIMATION_10']
  Passive effects:
    PASSIVE_BURN_AROUND:
      0: [1.0, 1.0, 'RADIANCE_CIRCLE_BURN']
      10: [1.2, 1.0, 'RADIANCE_CIRCLE_BURN']
      20: [1.4, 1.0, 'RADIANCE_CIRCLE_BURN']
      30: [1.6, 2.0, 'RADIANCE_CIRCLE_BURN']
      40: [1.8, 2.0, 'RADIANCE_CIRCLE_BURN']
      50: [2.0, 2.0, 'RADIANCE_CIRCLE_BURN']
      60: [2.2, 2.0, 'RADIANCE_CIRCLE_BURN']
      70: [2.4, 2.0, 'RADIANCE_CIRCLE_BURN']
      80: [2.6, 2.0, 'RADIANCE_CIRCLE_BURN']
      90: [2.8, 3.0, 'RADIANCE_CIRCLE_BURN']
      100: [3.0, 3.0, 'RADIANCE_CIRCLE_BURN']
  Attack animations: {}
  Hit animations:
    0: ['RADIANCE_HIT_ANIMATION']
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


MehrunesRazor:
  Material: 'DIAMOND_SWORD'
  Title: '#FF524D⚔&l MEHRUNES RAZOR'
  Lore:
    - '&8⇨ 𝗚𝗶𝘃𝗲𝘀 𝘆𝗼𝘂 𝗮 𝗰𝗵𝗮𝗻𝗰𝗲 𝘁𝗼 𝗸𝗶𝗹𝗹 𝗶𝗻 𝗼𝗻𝗲 𝗵𝗶𝘁.'
    - '&8⇨ 𝗬𝗼𝘂 𝗻𝗲𝗲𝗱 𝘁𝗼 𝗵𝗶𝘁 𝗳𝗿𝗼𝗺 𝘁𝗵𝗲 𝗯𝗮𝗰𝗸.'
    - '&8⇨ 𝗔𝗻𝗱 𝗻𝗼, 𝘁𝗵𝗶𝘀 𝗱𝗼𝗲𝘀 𝗻𝗼𝘁 𝘄𝗼𝗿𝗸 𝗼𝗻 𝘁𝗵𝗲 𝗱𝗿𝗮𝗴𝗼𝗻!'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟬.𝟮𝟱% &7- #b6c500𝟱.𝟬% &7𝗖𝗵𝗮𝗻𝗰𝗲 𝘁𝗼 𝗸𝗶𝗹𝗹 𝗶𝗻 𝗼𝗻𝗲 𝗵𝗶𝘁'
    - '#FFE933➯ &7𝗜𝗻𝘃𝗶𝘀𝗶𝗯𝗶𝗹𝗶𝘁𝘆 𝗳𝗿𝗼𝗺 𝗹𝗲𝘃𝗲𝗹 #98d800𝟳𝟬'
    - '#FFE933➯ #ff0e0e𝟬 &7- #10fb0a𝟯 &7𝗟𝗼𝗼𝘁𝗶𝗻𝗴'
    - '#FFE933➯ #ff0e0e𝟭 ❤ &7𝗔𝘁𝘁𝗮𝗰𝗸 𝗱𝗮𝗺𝗮𝗴𝗲'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812105
  Quality range: [0.0, 100.0]
  Damage:
    0: 1.0
  Enchantments:
    looting:
      30: 1
      60: 2
      90: 3
  Potion effects:
    INVISIBILITY:
      70: 1
  Passive animations: {}
  Passive effects:
    HIT_INSTANT_KILL:
      0: [0.25,'INSTANT_KILL']
      10: [0.5,'INSTANT_KILL']
      20: [1.0,'INSTANT_KILL']
      30: [1.5,'INSTANT_KILL']
      40: [2.0,'INSTANT_KILL']
      50: [2.5,'INSTANT_KILL']
      60: [3.0,'INSTANT_KILL']
      70: [3.5,'INSTANT_KILL']
      80: [4.0,'INSTANT_KILL']
      90: [4.5,'INSTANT_KILL']
      100: [5.0,'INSTANT_KILL']
  Attack animations:
    0: ['MEHRUNES_RAZOR_ATTACK_ANIMATION']
  Hit animations:
    0: ['MEHRUNES_RAZOR_HIT_ANIMATION']
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


DaedalusBow:
  Material: 'BOW'
  Title: '#FF0D0D💥&l DAEDALUS BOW'
  Lore:
    - '&8⇨ 𝗖𝗼𝘃𝗲𝗿𝘀 𝘁𝗵𝗲 𝗮𝗿𝗲𝗮 𝘄𝗶𝘁𝗵 𝗮 𝗵𝗮𝗶𝗹 𝗼𝗳 𝗳𝗶𝗿𝗲.'
    - '&8⇨ 𝗕𝗲 𝗰𝗮𝗿𝗲𝗳𝘂𝗹, 𝗯𝗲𝗰𝗮𝘂𝘀𝗲 𝗵𝗮𝗶𝗹 𝗰𝗮𝗻 𝗵𝗶𝘁 𝘆𝗼𝘂 𝘁𝗼𝗼!'
    - '&8⇨ 𝗚𝗼𝗼𝗱 𝗳𝗼𝗿 𝗸𝗶𝗹𝗹𝗶𝗻𝗴 𝗮𝗻 𝗮𝗿𝗺𝘆 𝗼𝗳 𝗲𝗻𝗲𝗺𝗶𝗲𝘀 𝗶𝗻 𝟯 𝘀𝗵𝗼𝘁𝘀!'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟮 &7- #70ea00𝟭𝟯 &7𝗔𝗿𝗿𝗼𝘄𝘀 𝗶𝗻 𝗿𝗮𝗱𝗶𝘂𝘀'
    - '#FFE933➯ #ff0e0e𝟬.𝟱 &7- #ee8100𝟮.𝟱 &7𝗥𝗮𝗱𝗶𝘂𝘀'
    - '#FFE933➯ #ff0e0e𝟬 &7- #70ea00𝟮 &7𝗙𝗹𝗮𝗺𝗲'
    - '#FFE933➯ &7𝗜𝗻𝗳𝗶𝗻𝗶𝘁𝘆 𝗮𝗿𝗿𝗼𝘄 𝗳𝗿𝗼𝗺 𝗹𝗲𝘃𝗲𝗹 #b6c500𝟳𝟬'
    - '#FFE933➯ #ff0e0e𝟭 &7- #ff0e0e𝟲 ❤ &7𝗔𝘁𝘁𝗮𝗰𝗸 𝗱𝗮𝗺𝗮𝗴𝗲'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812106
  Quality range: [0.0, 100.0]
  Damage:
    0: 1.0
    20: 2.0
    40: 3.0
    60: 4.0
    80: 5.0
    100: 6.0
  Enchantments:
    infinity_arrow:
      70: 1
    flame:
      60: 1
      80: 2
  Potion effects: {}
  Passive animations:
    0: ['DAEDALUS_BOW_PASSIVE_ANIMATION']
  Passive effects:
    PROJECTILE_HIT_SPAWN_PROJECTILE_AREA:
      0: [20.0, ['ARROW'], 2, 0.8, 3.5, 20, 'DAEDALUS_HIT']
      10: [20.0, ['ARROW'], 3, 1.0, 3.5, 20, 'DAEDALUS_HIT']
      20: [20.0, ['ARROW'], 4, 1.2, 3.5, 20, 'DAEDALUS_HIT']
      30: [20.0, ['ARROW'], 5, 1.4, 3.5, 20, 'DAEDALUS_HIT']
      40: [20.0, ['ARROW'], 6, 1.6, 3.5, 20, 'DAEDALUS_HIT']
      50: [20.0, ['ARROW'], 7, 1.8, 3.5, 20, 'DAEDALUS_HIT']
      60: [20.0, ['ARROW'], 8, 2.0, 3.5, 20, 'DAEDALUS_HIT']
      70: [20.0, ['ARROW'], 9, 2.1, 3.5, 20, 'DAEDALUS_HIT']
      80: [20.0, ['ARROW'], 10, 2.2, 3.5, 20, 'DAEDALUS_HIT']
      90: [20.0, ['ARROW'], 12, 2.3, 3.5, 20, 'DAEDALUS_HIT']
      100: [20.0, ['ARROW'], 13, 2.5, 3.5, 20, 'DAEDALUS_HIT']
  Attack animations:
    0: ['DAEDALUS_BOW_ATTACK']
  Hit animations:
    0: ['DAEDALUS_BOW_HIT']
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


FishronFishingRod:
  Material: 'FISHING_ROD'
  Title: '#0D9CFF🎣&l DUKE OF FISHRONS FISHING ROD'
  Lore:
    - '&8⇨ 𝗖𝗮𝘁𝗰𝗵𝗲𝘀 𝘃𝗮𝗹𝘂𝗮𝗯𝗹𝗲 𝗶𝘁𝗲𝗺𝘀.'
    - '&8⇨ 𝗜𝗳 𝘆𝗼𝘂 𝘄𝗮𝗻𝘁 𝗱𝗶𝗮𝗺𝗼𝗻𝗱𝘀, 𝗴𝗼𝗹𝗱, 𝗳𝗶𝘀𝗵 - 𝘁𝗮𝗸𝗲 𝗮 𝗳𝗶𝘀𝗵𝗶𝗻𝗴 𝗿𝗼𝗱!'
    - '&8⇨ 𝗪𝗶𝘁𝗵 𝘀𝗼𝗺𝗲 𝗰𝗵𝗮𝗻𝗰𝗲 𝘆𝗼𝘂 𝗰𝗮𝗻 𝗰𝗮𝘁𝗰𝗵 𝗮 𝗰𝗿𝗲𝗲𝗽𝗲𝗿!'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟬 &7- #cdb000𝟰 &7𝗨𝗻𝗯𝗿𝗲𝗮𝗸𝗶𝗻𝗴'
    - '#FFE933➯ #ff0e0e𝟬 &7- #cdb000𝟰 &7𝗟𝘂𝗿𝗲'
    - '#FFE933➯ #ff0e0e𝟬 &7- #cdb000𝟰 &7𝗟𝘂𝗰𝗸 𝗼𝗳 𝘁𝗵𝗲 𝘀𝗲𝗮'
    - '#FFE933➯ 𝗘𝘃𝗲𝗿𝘆 𝟭𝟬 𝗽𝗲𝗿𝗰𝗲𝗻𝘁 𝗶𝗻𝗰𝗿𝗲𝗮𝘀𝗲𝘀 𝘁𝗵𝗲 𝗱𝗿𝗼𝗽 𝗰𝗵𝗮𝗻𝗰𝗲'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812107
  Quality range: [0.0, 100.0]
  Damage: {}
  Enchantments:
    unbreaking:
      50: 1
      70: 2
      90: 3
      100: 4
    lure:
      30: 1
      50: 2
      70: 3
      100: 4
    luck_of_the_sea:
      30: 1
      50: 2
      70: 3
      100: 4
  Potion effects: {}
  Passive animations:
    0: ['FISHRON_ROD_PASSIVE_ANIMATION']
  Passive effects:
    FISHING_ITEMS:
      0: [[SALMON/42.25, COD/42.25, TROPICAL_FISH/3.0, PUFFERFISH/3.0, STICK/4.0, DIAMOND/1.0, EMERALD/1.0, IRON_INGOT/3.0, NETHER_STAR/0.5],'FISHRON_CATCH']
      10: [[SALMON/41.1, COD/41.1, TROPICAL_FISH/3.0, PUFFERFISH/3.0, STICK/3.0, DIAMOND/1.5, EMERALD/1.5, IRON_INGOT/5.0, NETHER_STAR/0.8],'FISHRON_CATCH']
      20: [[SALMON/40.0, COD/40.0, TROPICAL_FISH/3.0, PUFFERFISH/3.0, STICK/2.0, DIAMOND/2.0, EMERALD/2.0, IRON_INGOT/7.0, NETHER_STAR/1.0],'FISHRON_CATCH']
      30: [[SALMON/38.75, COD/38.75, TROPICAL_FISH/3.0, PUFFERFISH/3.0, STICK/1.0, DIAMOND/2.5, EMERALD/2.5, IRON_INGOT/9.0, NETHER_STAR/1.5],'FISHRON_CATCH']
      40: [[SALMON/37.6, COD/37.6, TROPICAL_FISH/3.0, PUFFERFISH/3.0, DIAMOND/3.0, EMERALD/3.0, IRON_INGOT/11.0, NETHER_STAR/1.8],'FISHRON_CATCH']
      50: [[SALMON/34.85, COD/34.85, TROPICAL_FISH/3.0, PUFFERFISH/3.0, DIAMOND/4.5, EMERALD/4.5, IRON_INGOT/13.0, NETHER_STAR/2.3],'FISHRON_CATCH']
      60: [[SALMON/31.1, COD/32.1, TROPICAL_FISH/3.0, PUFFERFISH/3.0, DIAMOND/6.0, EMERALD/6.0, IRON_INGOT/15.0, NETHER_STAR/2.8],'FISHRON_CATCH']
      70: [[SALMON/29.5, COD/29.5, TROPICAL_FISH/3.0, PUFFERFISH/3.0, DIAMOND/7.5, EMERALD/7.5, IRON_INGOT/17.0, NETHER_STAR/3.0],'FISHRON_CATCH']
      80: [[SALMON/26.85, COD/26.85, TROPICAL_FISH/3.0, PUFFERFISH/3.0, DIAMOND/9.0, EMERALD/9.0, IRON_INGOT/19.0, NETHER_STAR/3.3],'FISHRON_CATCH']
      90: [[SALMON/23.1, COD/23.1, TROPICAL_FISH/3.0, PUFFERFISH/3.0, DIAMOND/11.5, EMERALD/11.5, IRON_INGOT/21.0, NETHER_STAR/3.8],'FISHRON_CATCH']
      100: [[DIAMOND/20.0, EMERALD/15.0, IRON_INGOT/50.0, NETHER_STAR/15.0],'FISHRON_CATCH']
  Attack animations: {}
  Hit animations: {}
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


DwarfPickaxe:
  Material: 'DIAMOND_PICKAXE'
  Title: '#BA9D32⛏&l PICKAXE OF THE DWARF KING'
  Lore:
    - '&8⇨ 𝗗𝗶𝗴𝘀 𝗮 𝟯 𝗯𝘆 𝟯 𝗺𝗶𝗻𝗲.'
    - '&8⇨ 𝗠𝗼𝗿𝗲𝗼𝘃𝗲𝗿, 𝗶𝘁 𝗵𝗮𝘀 𝗵𝗶𝗴𝗵 𝗹𝘂𝗰𝗸!'
    - '&8⇨ 𝗧𝗵𝗲 𝗱𝗶𝗮𝗺𝗼𝗻𝗱 𝗺𝗶𝗻𝗶𝗻𝗴 𝗽𝗿𝗼𝗰𝗲𝘀𝘀 𝘄𝗶𝗹𝗹 𝗯𝗲𝗰𝗼𝗺𝗲 𝗺𝘂𝗰𝗵 𝗲𝗮𝘀𝗶𝗲𝗿!'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟬 &7- #df9900𝟰 &7𝗨𝗻𝗯𝗿𝗲𝗮𝗸𝗶𝗻𝗴'
    - '#FFE933➯ #ff0e0e𝟬 &7- #ee8100𝟯 &7𝗗𝗶𝗴 𝘀𝗽𝗲𝗲𝗱'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812108
  Quality range: [0.0, 100.0]
  Damage: {}
  Enchantments:
    unbreaking:
      50: 1
      70: 2
      90: 3
      100: 4
  Potion effects:
    DIG_SPEED:
      60: 1
      90: 2
      100: 3
  Passive animations: {}
  Passive effects:
    BREAK_BLOCKS:
      0: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      10: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      20: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      30: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      40: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      50: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      60: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      70: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      80: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      90: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
      100: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['DWARF_PICKAXE_BREAK_ANIMATION_1', 'DWARF_PICKAXE_BREAK_ANIMATION_2', 'DWARF_PICKAXE_BREAK_ANIMATION_3', 'DWARF_PICKAXE_BREAK_ANIMATION_4', 'DWARF_PICKAXE_BREAK_ANIMATION_5', 'DWARF_PICKAXE_BREAK_ANIMATION_6', 'DWARF_PICKAXE_BREAK_ANIMATION_7', 'DWARF_PICKAXE_BREAK_ANIMATION_8'], 'DWARF_PICKAXE_BREAK']
  Attack animations: {}
  Hit animations: {}
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


MolePickaxe:
  Material: 'DIAMOND_PICKAXE'
  Title: '#B9B08F⛏&l MOLE PICKAXE'
  Lore:
    - '&8⇨ 𝗗𝗶𝗴𝘀 𝗮 𝘁𝘂𝗻𝗻𝗲𝗹 𝗳𝗼𝗿𝘄𝗮𝗿𝗱 𝟱 𝗯𝗹𝗼𝗰𝗸𝘀.'
    - '&8⇨ 𝗧𝗵𝗲 𝗯𝗼𝗻𝘂𝘀 𝗶𝘀 𝘁𝗵𝗲 𝗵𝗶𝗴𝗵 𝗱𝘂𝗿𝗮𝗯𝗶𝗹𝗶𝘁𝘆 𝗼𝗳 𝘁𝗵𝗲 𝗽𝗶𝗰𝗸𝗮𝘅𝗲.'
    - '&8⇨ 𝗗𝗶𝗴𝘀 𝗯𝗼𝘁𝗵 𝘁𝗼 𝘁𝗵𝗲 𝘀𝗶𝗱𝗲 𝗮𝗻𝗱 𝘂𝗽 𝗮𝗻𝗱 𝗱𝗼𝘄𝗻.'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟬 &7- #df9900𝟰 &7𝗨𝗻𝗯𝗿𝗲𝗮𝗸𝗶𝗻𝗴'
    - '#FFE933➯ #ff0e0e𝟬 &7- #ee8100𝟯 &7𝗗𝗶𝗴𝗴𝗶𝗻𝗴 𝘄𝗶𝗱𝘁𝗵'
    - '#FFE933➯ #ff0e0e𝟬 &7- #b6c500𝟲 &7𝗗𝗶𝗴𝗴𝗶𝗻𝗴 𝗱𝗲𝗽𝘁𝗵'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812109
  Quality range: [0.0, 100.0]
  Damage: {}
  Enchantments:
    unbreaking:
      50: 1
      70: 2
      90: 3
      100: 4
  Potion effects: {}
  Passive animations: {}
  Passive effects:
    BREAK_BLOCKS:
      0: [[1,1,2], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      10: [[1,1,3], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      20: [[1,1,4], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      30: [[1,1,5], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      40: [[1,1,6], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      50: [[3,3,1], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      60: [[3,3,2], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      70: [[3,3,3], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      80: [[3,3,4], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      90: [[3,3,5], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
      100: [[3,3,6], false, [STONE,SANDSTONE,GRAVEL,RED_SANDSTONE,COBBLESTrONE,GRANITE,DIORITE,ANDESITE,CALCITE,OBSIDIAN,IRON_ORE,COAL_ORE,GOLD_ORE,LAPIS_ORE,DIAMOND_ORE,EMERALD_ORE,NETHER_QUARTZ_ORE,NETHER_GOLD_ORE,COPPER_ORE,TUFF,STONE_BRICKS,MOSSY_STONE_BRICKS,CRACKED_STONE_BRICKS,CHISELED_STONE_BRICKS,END_STONE_BRICKS,END_STONE,PRISMARINE_BRICKS,POLISHED_BLACKSTONE_BRICKS,CRACKED_POLISHED_BLACKSTONE_BRICKS,GILDED_BLACKSTONE,CHISELED_POLISHED_BLACKSTONE,DEEPSLATE_TILES,CRACKED_DEEPSLATE_TILES,DEEPSLATE_BRICKS,CRACKED_DEEPSLATE_BRICKS,CHISELED_DEEPSLATE,NETHERRACK,MAGMA_BLOCK,BLACKSTONE,DEEPSLATE,POLISHED_GRANITE,POLISHED_DIORITE,POLISHED_ANDESITE,POLISHED_BLACKSTONE,POLISHED_DEEPSLATE,REDSTONE_ORE,DEEPSLATE_IRON_ORE,DEEPSLATE_GOLD_ORE,DEEPSLATE_DIAMOND_ORE,DEEPSLATE_LAPIS_ORE,DEEPSLATE_REDSTONE_ORE,DEEPSLATE_EMERALD_ORE,DEEPSLATE_COPPER_ORE,DEEPSLATE_COAL_ORE,AMETHYST_BLOCK,BUDDING_AMETHYST], ['MOLE_PICKAXE_BREAK_ANIMATION'], 'DWARF_PICKAXE_BREAK']
  Attack animations: {}
  Hit animations: {}
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


LeshysAxe:
  Material: 'DIAMOND_AXE'
  Title: '#6BD521🌳&l LESHYS AXE'
  Lore:
    - '&8⇨ 𝗖𝘂𝘁𝘀 𝗱𝗼𝘄𝗻 𝘁𝗿𝗲𝗲𝘀 𝗹𝗶𝗸𝗲 𝗮 𝗰𝗵𝗮𝗶𝗻𝘀𝗮𝘄!'
    - '&8⇨ 𝗩𝗲𝗿𝘆 𝗴𝗼𝗼𝗱 𝗳𝗼𝗿 𝗰𝗹𝗲𝗮𝗿𝗶𝗻𝗴 𝗳𝗼𝗿𝗲𝘀𝘁𝘀!'
    - '&8⇨ 𝗪𝗲𝗹𝗹, 𝗲𝗶𝘁𝗵𝗲𝗿 𝘁𝗼 𝗱𝗲𝗺𝗼𝗹𝗶𝘀𝗵 𝘁𝗵𝗲 𝘀𝘁𝗼𝗰𝗸𝗮𝗱𝗲...'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟬 &7- #df9900𝟰 &7𝗨𝗻𝗯𝗿𝗲𝗮𝗸𝗶𝗻𝗴'
    - '#FFE933➯ #ff0e0e𝟬 &7- #cdb000𝟱 &7𝗘𝗳𝗳𝗶𝗰𝗶𝗲𝗻𝗰𝘆'
    - '#FFE933➯ #ff0e0e𝟭 ❤ &7𝗔𝘁𝘁𝗮𝗰𝗸 𝗱𝗮𝗺𝗮𝗴𝗲'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 812110
  Quality range: [0.0, 100.0]
  Damage:
    0: 1.0
  Enchantments:
    unbreaking:
      50: 1
      70: 2
      90: 3
      100: 4
    efficiency:
      30: 1
      50: 2
      70: 3
      80: 4
      90: 5
  Potion effects: {}
  Passive animations:
    0: ['LESHY_AXE_PASSIVE_ANIMATION_1', 'LESHY_AXE_PASSIVE_ANIMATION_2']
  Passive effects:
    BREAK_TREE:
      0: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      10: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      20: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      30: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      40: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      50: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      60: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      70: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      80: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      90: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
      100: [false, ['LESHY_AXE_BREAK_ANIMATION_1', 'LESHY_AXE_BREAK_ANIMATION_2', 'LESHY_AXE_BREAK_ANIMATION_3', 'LESHY_AXE_BREAK_ANIMATION_4', 'LESHY_AXE_BREAK_ANIMATION_5', 'LESHY_AXE_BREAK_ANIMATION_6', 'LESHY_AXE_BREAK_ANIMATION_7', 'LESHY_AXE_BREAK_ANIMATION_8'], 'LESHY_BREAK_BLOCKS']
  Attack animations: {}
  Hit animations:
    0: ['LESHY_AXE_HIT_ANIMATION']
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''


GoblinStaff:
  Material: 'STICK'
  Title: '#31CE54&l☠ &lGOBLIN STAFF'
  Lore:
    - '&8⇨ 𝗦𝗽𝗮𝘄𝗻𝘀 𝘀𝗲𝘃𝗲𝗿𝗮𝗹 𝗮𝗴𝗴𝗿𝗲𝘀𝘀𝗶𝘃𝗲 𝗴𝗼𝗯𝗹𝗶𝗻𝘀.'
    - '&8⇨ 𝗚𝗼𝗯𝗹𝗶𝗻𝘀 𝗱𝗶𝘀𝗮𝗽𝗽𝗲𝗮𝗿 𝗮𝗳𝘁𝗲𝗿 𝗮 𝘄𝗵𝗶𝗹𝗲.'
    - '&8⇨ 𝗕𝗲 𝗰𝗮𝗿𝗲𝗳𝘂𝗹 𝘄𝗵𝗲𝗻 𝘂𝘀𝗶𝗻𝗴 𝘁𝗵𝗲 𝗿𝗲𝗹𝗶𝗰.'
    - ' '
    - '#FFE933&l✧ RELIC BONUSES:'
    - '#FFE933➯ #ff0e0e𝟬 &7- #f86600𝟮 &7𝗥𝗲𝗴𝗲𝗻𝗲𝗿𝗮𝘁𝗶𝗼𝗻'
    - '#FFE933➯ #ff0e0e𝟬.𝟲 &7- #ee8100𝟯.𝟴 &7𝗣𝗿𝗼𝗷𝗲𝗰𝘁𝗶𝗹𝗲 𝘀𝗽𝗲𝗲𝗱'
    - '#FFE933➯ 𝗧𝗵𝗲𝘆 𝗮𝘁𝘁𝗮𝗰𝗸 𝘁𝗵𝗲 𝗼𝘄𝗻𝗲𝗿 𝗮𝗻𝗱 𝗻𝗼𝘁'
    - '#FFE933➯ #ff0e0e𝟭 &7- #ee8100𝟯 &7𝗠𝗼𝗯𝘀'
    - ' '
    - '%quality color%✪ &l𝗥𝗘𝗟𝗜𝗖 𝗤𝗨𝗔𝗟𝗜𝗧𝗬:&r %quality color%%quality%%'
  Custom model data: 0
  Quality range: [0.0, 100.0]
  Damage:
    0: 1.0
  Enchantments: {}
  Potion effects:
    REGENERATION:
      60: 1
      90: 2
  Passive animations:
    0: ['GOLBIN_STAFF_PASSIVE_ANIMATION_1']
  Passive effects:
    INTERACT_SPAWN_PROJECTILE:
      0: [0.6,'SNOWBALL', 1, 1, 120, '']
      10: [0.8,'SNOWBALL', 1, 1, 120, '']
      20: [1.0,'SNOWBALL', 1, 1, 120, '']
      30: [1.2,'SNOWBALL', 1, 1, 120, '']
      40: [1.5,'SNOWBALL', 1, 1, 120, '']
      50: [1.8,'SNOWBALL', 1, 1, 120, '']
      60: [2.0,'SNOWBALL', 1, 1, 120, '']
      70: [2.4,'SNOWBALL', 1, 1, 120, '']
      80: [2.8,'SNOWBALL', 1, 1, 120, '']
      90: [3.2,'SNOWBALL', 1, 1, 120, '']
      100: [3.8,'SNOWBALL', 1, 1, 120, '']
    PROJECTILE_HIT_SUMMON_MOB:
      0: [100.0, ['GOBLIN_AXE'], 1, 100, false, true, true, 'GOLIN_STAFF_SPAWN']
      10: [100.0, ['GOBLIN_AXE'], 1, 100, false, true, true, 'GOLIN_STAFF_SPAWN']
      20: [100.0, ['GOBLIN_AXE'], 1, 100, false, true, true, 'GOLIN_STAFF_SPAWN']
      30: [100.0, ['GOBLIN_AXE'], 1, 100, false, true, true, 'GOLIN_STAFF_SPAWN']
      40: [100.0, ['GOBLIN_AXE'], 1, 100, true, true, true, 'GOLIN_STAFF_SPAWN']
      50: [100.0, ['GOBLIN_AXE', 'GOBLIN_KNIGHT'], 1, 100, true, true, true, 'GOLIN_STAFF_SPAWN']
      60: [100.0, ['GOBLIN_AXE', 'GOBLIN_KNIGHT'], 1, 100, true, true, true, 'GOLIN_STAFF_SPAWN']
      70: [100.0, ['GOBLIN_AXE', 'GOBLIN_KNIGHT'], 1, 100, true, true, true, 'GOLIN_STAFF_SPAWN']
      80: [100.0, ['GOBLIN_AXE', 'GOBLIN_KNIGHT', 'GOBLIN_WIZARD'], 1, 100, true, true, true, 'GOLIN_STAFF_SPAWN']
      90: [100.0, ['GOBLIN_AXE', 'GOBLIN_KNIGHT', 'GOBLIN_WIZARD'], 1, 100, true, true, true, 'GOLIN_STAFF_SPAWN']
      100: [100.0, ['GOBLIN_AXE', 'GOBLIN_KNIGHT', 'GOBLIN_WIZARD'], 1, 100, true, true, true, 'GOLIN_STAFF_SPAWN']
  Attack animations: {}
  Hit animations:
    0: ['GOLBIN_STAFF_HIT_ANIMATION']
  Crafting grid:
    0: ''
    1: ''
    2: ''
    3: ''
    4: ''
    5: ''
    6: ''
    7: ''
    8: ''

Last updated