🔢Custom model data
You can attach custom textures to multiple items in the plugin using CustomModelData.
Just open your server folder -> plugins -> DrawOnMap -> config.yml
Examples:
Main GUI collection material: ['STICK', 857001]
Manuals GUI empty materials:
45: ['PLASS_PANE', 0]
52: ['PLASS_PANE', 0]
53: ['PLASS_PANE', 0]
The numbers in this case are responsible for CustomModeData. They always come at the end. By default, it is 0
. To apply the texture, you need to change the material on which your texture works and this number.
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