🔢Custom model data

You can attach custom textures to multiple items in the plugin using CustomModelData.

Just open your server folder -> plugins -> DrawOnMap -> config.yml

Examples:

Main GUI collection material: ['STICK', 857001]
Manuals GUI empty materials:
  45: ['PLASS_PANE', 0]
  52: ['PLASS_PANE', 0]
  53: ['PLASS_PANE', 0]

The numbers in this case are responsible for CustomModeData. They always come at the end. By default, it is 0. To apply the texture, you need to change the material on which your texture works and this number.

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