🏹Custom events
Every few minutes an event starts in which you need to do something to get points. Players will receive rewards for first, second and third place!
List of events:
FISHING
JUMPING
KILLING_PLAYERS
KILLING_MOBS
CRAFTING
DIGGING_ORE
DAMAGE
DEATH
EGG_SHELL
SHEAR
BREED
SHOOTING
FARMER
WOODMAN


Commands
View mode commands
/events help
Adds an item to your hand as a prize when you win. You need to specify the drop chance. Be sure to change the drop type in the config for this mode. You can set rewards for 1, 2 and 3 places.
/events additem <place: 1-3> <chance>
Quick restart
/events trigger
Quick start of spefic event
/events trigger <event>
Finish the event right now
/events stop
Permissions
You must use a permission manager like LuckPerms which supports .*
permissions notation. Bukkit doesn't support this notation by default!
Gives all mode access to the player
fun.events.*
Gives the player permission to restart this mode
fun.events.trigger
Main config (config.yml)
Events enable: true #If "false", this mode will not be available
Events min server online: 0 #How much online must be on the server in allowed worlds for the mode to work
Events time for event: 300 #In ticks. How long will the event last?
Events cooldown: 300 #In ticks. How long will it take for the next event to start?
Events chosen randomly: false #If the value is "false", then they will be taken in order from the list "Events list". If "true", then in random order.
Events sound start: 'UI_TOAST_IN' #What sound will be made at the start of the event?
Events give items: false #Give out items specified by the admin at the start of the event
Events title enable: true #Will the title be displayed when you win?
Events title fade in time: 10 #In ticks
Events title stay time: 40 #In ticks
Events title fade out time: 10 #In ticks
Events fireworks: #Victory animations. You can set 1 and more animations. Or set [] to disable
- 'SALUT_24'
Events list: #List of all possible events
- FARMER
- WOODMAN
- DAMAGE
- DEATH
- EGG_SHELL
- SHEAR
- BREED
- SHOOTING
- FISHING
- JUMPING
- KILLING_PLAYERS
- KILLING_MOBS
- DIGGING_ORE
- CRAFTING
Events worlds: #As list of world names. In which worlds will the mode be availabl
- 'world'
Events scoreboards enable: true #If "false", then messages will be displayed in the chat
Events chat scoreboard interval: 30 #If "false", then messages will be displayed in the chat every 30 seconds
Events chat scoreboard send message when get point: true #Send a message when a player gets a point
Mode config (events.yml)
Event rewards:
Drop mode 1 place: MONEY
Money reward 1 place: 10000.0
Items reward 1 place: [] #Set by command
Command reward 1 place: []
Drop mode 2 place: MONEY
Money reward 2 place: 2500.0
Items reward 2 place: [] #Set by command
Command reward 2 place: []
Drop mode 3 place: MONEY
Money reward 3 place: 1000.0
Items reward 3 place: [] #Set by command
Command reward 3 place: []
# ╔═════════════════════════════════════════════════════════════════════════════╗
# ║ HERE YOU CAN PUT ITEMS, WHICH WILL BE GIVEN TO PLAYERS WHEN EVENT STARTED ║
# ║ MATERIAL/AMOUNT ║
# ╚═════════════════════════════════════════════════════════════════════════════╝
FARMER starting items:
- IRON_HOE/1
- WHEAT_SEEDS/16
WOODMAN starting items: []
DAMAGE starting items: []
DEATH starting items: []
EGG_SHELL starting items: []
SHEAR starting items: []
BREED starting items: []
SHOOTING starting items: []
FISHING starting items: []
JUMPING starting items: []
KILLING_PLAYERS starting items: []
KILLING_MOBS starting items: []
DIGGING_ORE starting items: []
CRAFTING starting items: []
You can change the type of reward. Just change it in the config above. Here are what they are:
1) MONEY - Gives only money
2) ITEM - Gives only one item with some chance
3) ALLITEMS - Gives all items in list
4) COMMAND - Executes commands. Example:
Command reward:
- eco give %player% 1000
- say Cool
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