# Custom model data

You can attach custom textures to multiple items in the plugin using CustomModelData.&#x20;

Just open your server folder -> plugins -> DrawOnMap -> config.yml

Examples:

```yaml
Main GUI collection material: ['STICK', 857001]
Manuals GUI empty materials:
  45: ['PLASS_PANE', 0]
  52: ['PLASS_PANE', 0]
  53: ['PLASS_PANE', 0]
```

The numbers in this case are responsible for CustomModeData. They always come at the end. By default, it is `0`. To apply the texture, you need to change the material on which your texture works and this number.
